Let the hive mind of Engadget get that for you.
"I'm looking for a pair of quality headphones that aren't seemingly made of glass. I'm an avid BMXer which causes me to frequently bash on any type of technology that joins me for my daily riding. I've been through the higher quality headsets in the Skullcandy line as these are supposed to be built for "abuse," which is laughable. I cant wear earbuds or canal buds, as my large ears seem to have a repelling property upon anything that sits in them. Wired or Bluetooth doesn't really matter, but I need something that can hold up to taking a few hits every now and again. I'm trying to keep 'em under $150. Thanks!"
IMHO - 1366x768 LCD panels look great at up to 37" size displays, and if the processing chipset is good, it will be a great experience... for 37" upclose to 40-52 living space type sizes though the 1080 resolution is the right thing.
720p is a square pixel format BTW, but get this, there are several pixel definitions for 1080, for example 1.333 ( for 1440 x 1080i TS stream ) is actually more typical than you may think, you could well be looking at a stream that has no square pixels in it at all and not realize it.
my biggest issue with 1366 displays is the scaler chipset may suck on getting a 1080i input and create a worse looking image than a 720p, no fault of the screen resoution, just the scaling engine technology.
Older samsung stuff can totally butcher an incoming 1080i compnent input stream for example, and generally you cannot tell that by relying on an In-Store viewing.
On the other hand the newest Dell 37" 1366 display is great at everything it does, and that is due in part to a superior processing chipset.
Great Processing will generate a progressive display of an incoming interlaced stream , and also scale the resolution to fit the the pixelspace of the display.
In general you want to see DCDi http://www.meridian-audio.com/faroudja/technology.html or FL2310 chips in the spec. Nvidia Pure stuff is good, as is CrystalScan.
Its best if the endpoint display processing is in the display itself, since that is the only way that engineers can tune the outcome to fit the properties of the display technology , be it LCD or DLP whatever.