No, they don't. Gamers are no longer dominated by kids. Most dedicated gamers are in their 20s, and 40% of adults play games. That's who the 360 and PSP and PS3 have been aiming at, both in terms of price and games. Nintendo will try to capture the children's market, like they tried with the Gamecube and DS, but have innovated enough this time around to make it actually happen.
ANd here's one more big difference: PS3 will be popular around the world (and probably, so will the "Wii"). However, the 360 is still very much a machine for and bought by Americans. Response in Europe hasn't been nearly as ecstatic as here, and the best you could say about performance in the Japanese market is that at least they sold a few.
“An engineer explained to us that hundreds of ear impressions were gathered in the name of research, and while each one obviously boasted its own unique shape and size, one single characteristic remained uniform across the board: the entrance into the ear canal is not a perfect circle, it's an oval.”
Now that we've thrown 'em off the trail, use the form below to get in touch with the people at Engadget. Please fill in all of the required fields because they're required.
"in the end, game console belong to kids room"
No, they don't. Gamers are no longer dominated by kids. Most dedicated gamers are in their 20s, and 40% of adults play games. That's who the 360 and PSP and PS3 have been aiming at, both in terms of price and games. Nintendo will try to capture the children's market, like they tried with the Gamecube and DS, but have innovated enough this time around to make it actually happen.
ANd here's one more big difference: PS3 will be popular around the world (and probably, so will the "Wii"). However, the 360 is still very much a machine for and bought by Americans. Response in Europe hasn't been nearly as ecstatic as here, and the best you could say about performance in the Japanese market is that at least they sold a few.