A big benefit seen thus far with VC-1 is that nearly all such releases went through Microsoft and Microsoft's VC-1 compression team is spending a lot of time and effort making sure the compressed release is indistinguishable from the master. A second plus of this is that the Microsoft team is quite vocal and willing to talk about their work over on the AVSForum, which makes the releases much more personal and gives one more confidence that the release is as good as it can get. Sure, MPEG-2 on a 50 GB disk can be just as good as VC-1; but there's no guarantee that whoever the studio is using to do the compression (in-house or otherwise) is actually spending the time to make sure it is.
There's more to PC games than computer towers and input devices... Enter the CM Storm Sirus, the outfit's first foray into the world of gaming headsets.
The most commented posts on Engadget over the past 24 hours.
Now that we've thrown 'em off the trail, use the form below to get in touch with the people at Engadget. Please fill in all of the required fields because they're required.
A big benefit seen thus far with VC-1 is that nearly all such releases went through Microsoft and Microsoft's VC-1 compression team is spending a lot of time and effort making sure the compressed release is indistinguishable from the master. A second plus of this is that the Microsoft team is quite vocal and willing to talk about their work over on the AVSForum, which makes the releases much more personal and gives one more confidence that the release is as good as it can get. Sure, MPEG-2 on a 50 GB disk can be just as good as VC-1; but there's no guarantee that whoever the studio is using to do the compression (in-house or otherwise) is actually spending the time to make sure it is.