Actually whether the games are displayed in HD or not the bandwidth useage is the same because the resolution is rendered client-side. You don't need the "HD" in that description - its not like streaming HD video where the pixel data is transmitted. It streams the game's file data which is then processed and rendered locally. It works just like high def Xbox Marketplace games do, but... faster.
Seems like an updated, working version of that illusive Phantom console that never appeared.
“That iconic Klipsch sound is here in full force, with crisp highs, delicate mids (which can easily have a bit more meat added with an EQ tweak) and tight, booming bass.”
Now that we've thrown 'em off the trail, use the form below to get in touch with the people at Engadget. Please fill in all of the required fields because they're required.
"Streaming HD Games" eh?
Actually whether the games are displayed in HD or not the bandwidth useage is the same because the resolution is rendered client-side. You don't need the "HD" in that description - its not like streaming HD video where the pixel data is transmitted. It streams the game's file data which is then processed and rendered locally. It works just like high def Xbox Marketplace games do, but... faster.
Seems like an updated, working version of that illusive Phantom console that never appeared.