Transcoding advanced audio, and mix in menu and secondary audio, to a lower bitrate lossy DTS is hardly considered a feature. All HD or BR players, PS3 included can do that already. XBox 360 is actually in the bottom of this todem pole as far as audio is concerned because it can't output LPCM (5.1 or 7.1) via its HDMI interface.
What this poll is about is about passing lossless audio, i.e. DTS MA, TrueHD and PCM, to AVR.
The sound quality should be virtually same. However, to those who say LPCM and bitstream is the same for AVRs, keep in mind that some low end AVRs can not apply additional processing for LPCM, like expand 5.1 to 7.1 while they can do so for bitstreamed audio.
“An engineer explained to us that hundreds of ear impressions were gathered in the name of research, and while each one obviously boasted its own unique shape and size, one single characteristic remained uniform across the board: the entrance into the ear canal is not a perfect circle, it's an oval.”
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Shape,
Transcoding advanced audio, and mix in menu and secondary audio, to a lower bitrate lossy DTS is hardly considered a feature. All HD or BR players, PS3 included can do that already. XBox 360 is actually in the bottom of this todem pole as far as audio is concerned because it can't output LPCM (5.1 or 7.1) via its HDMI interface.
What this poll is about is about passing lossless audio, i.e. DTS MA, TrueHD and PCM, to AVR.
The sound quality should be virtually same. However, to those who say LPCM and bitstream is the same for AVRs, keep in mind that some low end AVRs can not apply additional processing for LPCM, like expand 5.1 to 7.1 while they can do so for bitstreamed audio.