3D stole the show at CES 2010
Not sure why we've been putting this off, but we'll just come right out and say it: there's no doubt that this was the year for 3D at CES. We walked the show floor for countless hours and can tell you that just about everyone was showing something related to 3D at their booths. Most of these demos required a bit of a wait to experience them (thanks, hype), and everywhere you went people were talking about 3D. Granted, not all of that talk was positive, but it was talk nonetheless. Whether or not the technology will be seen in history as a success in the market place is obviously still up in the air, and much like a finely crafted episode of Lost, 3D at CES this year was littered with more questions than answers.
Who will be the first, the best?
Someone has to be the first to market, and someone the best -- though not necessarily the same company -- but based on CES demos and announcements, that someone appears to be Panasonic. This isn't much of a surprise since Panasonic has been doing lots of 3D demos since CES last year, and it even drove a truck around the country showing it off. But while Panasonic had the best 3D demo this year, it might not be first to market, as DLP fans will tell you they were first (and by years). That said, this new 3D technology isn't exactly the same as what Mitsubishi and Samsung have been doing, but the new formats will be backwards compatible. Mitsubishi announced a new converter box that will allow the newer sequential 3D to checkerboard 3D that its DLP sets support, and it is assumed this same box will work on Samsung DLPs and plasmas. These aren't the only front runners, 'course. In fact Sony, Samsung, LG, Toshiba and Vizio were all talking 3D in press releases and showing live action demos. Like the rest of the HD market, most of the new 3DTVs were LCDs, and although LG did announce new plasmas, none were of the 3D variety like Samsung and Panny. Only Vizio dared to put a price on 3D, and some manufacturers wouldn't even give model numbers, so it's hard to tell exactly when this technology is going to come home (and how badly it'll dent the wallet when it does). Still, we'd be shocked to see ship dates slip beyond 2010, and if we were the betting type, we'd guess that the first wave will land in the summer.
3D Blu-ray players will obviously play an important role as in-home 3D attempts to blossom, and Broadcom was on hand showing off its new chip for these very decks. We're guessing said chip will find a home in the new players announced by Samsung, Toshiba, Panasonic and Sony, though no one has yet to come clean and make that clarification. Interestingly, the maker of one of our favorite Blu-ray players didn't announce a 3D version, and while we're not sure what LG is waiting for (market acceptance, perhaps?), we'd be shocked if we didn't see one at some point this year.
RealD is a winner, again
Just like in the theater, RealD seemed to have the most traction at home. What's different is that while the RealD glasses you've worn at the theater were less than $1 and of the circular polarized variety, the RealD glasses that Samsung, Sony, Panasonic and Toshiba are using are active shutter glasses -- only JVC is using circular polarized. There were other glasses on display though -- Gunnar Optiks was showing some more stylish ones, and XpanD was showing active shutter with Bluetooth instead of IR, which is the same tactic that Vizio is using. XpanD also told us that its IR active shutter glasses would work with other 3DTVs, which makes some sense since the main 3D demo at Panasonic's booth was using XpanD glasses, not RealDs.
What about content?
Just ask Samsung or Mitsubishi and they'll tell you that 3DTV is nothing without content. We learned all about the 3D Blu-ray spec and that the PS3 would do 3D before CES, but during the show we were able to dig in deeper and reveal that the Blu-ray spec isn't what it could be. Even before DirecTV had a chance to make an announcement at CES, someone let slip that the carrier would have 3D programming this year -- and it brought a 3D demo (which looked great) to CES. Couple this with announcements from ESPN as well as Sony, IMAX and Discovery, and you've got the promise of some compelling 3D content at home very soon. ESPN has promised World Cup Soccer this year and the BCS National Championship game in 2011 with other events scattered in between, but while we expect a few IMAX movies from Sony and Discovery, so far the exact programming picture is still very cloudy. The only thing we do know is that three animated features will be out on Blu-ray starting with either Monsters vs Aliens or Cloudy with a Chance of Meatballs this summer, and Disney's A Christmas Carol in December. The one title we don't know about is Avatar, which we just have to believe will be out on 3D Blu-ray this year. We're sure there will be even more 3D content to scope out as the bandwagon grows, and we've already seen streaming services get the 3D itch.
And video games?
Besides movies and sports, games may be the biggest beneficiary of 3D displays. The video game edition of Avatar is already available (and 3D-enabled) on both Sony and Microsoft's boxes, so the PS3 version we played is just like what's available at home right now. While the extra dimension couldn't raise a very average adventure game to the heights of an Assassin's Creed II, the effect did its job of bringing us further into the world and making it seem even more realistic. While a demo run of Gran Turismo 5 was slightly less impressive (varying greatly depending on camera angle), making things blow up in our faces playing Super Stardust HD clearly showed there will be compelling reasons to upgrade with the technology in the right game maker's hands. On the PC side, NVIDIA has been pushing 3D capabilities for quite some time, and while most of our demos consisted of Blu-ray 3D showings from Cyberlink and WinDVD, we got enough gaming in to figure out that shutter glasses will soon be as common as headsets, precision mice and customized keyboards on the desks of shooter fans -- if WoW ever goes 3D, there could be serious problems.
The new "upconverting?"
Even with major content providers on board, native 3D content will be scarce for some time, just like the rollout of HDTV. That's a gap several manufacturers are looking to fill by providing technology for converting 2D to 3D. If that sounds a lot like the scaling buzz applied to DVDs and other standard-definition video, that's because it is, as shown by Toshiba's decision to expand its Resolution+ branding to Cell TV hardware that upscales and can convert from 2D to 3D in realtime. It showed off a demo that did an effective job separating different planes on simulated home video footage to make it 3D. Unfortunately, that didn't make watching someone else's vacation tapes any less boring, and popping elements out like cardboard cutouts seemed like the cheap gimmickry we were hoping to avoid. Samsung had the most effective conversion demo, plugging a standard Xbox 360 into one of its new displays and letting us play Gears of War 2 converted to 3D. While there wasn't any extra detail to be found, it showed a subtle amount of additional depth that brought us even further into the game, especially when launching mortar shells at far off opponents. Sony announced plans to convert significant amounts of Jimi Hendrix footage to 3D for an upcoming Blu-ray release and even demoed some concert video in its CES theater -- in this case the added depth did help the "you are there" feeling of a concert experience, but it still couldn't compare with anything created natively for the new format.
While we're sure someone will attempt to be the "Fox Widescreen" of 3D with converted footage on their broadcasts -- JVC was showing off a rack mounted unit aimed at broadcasters for just this purpose -- it will probably suffer the same fate and eventually go away altogether. The good news? Nothing we saw conjured up memories of the Cowboys Stadium 2D-to-3D disaster, and in some cases it could even be a very useful feature while we wait for content to catch up with displays. But just like DVD upscaling, even if it's a high priced feature now, it will likely spread out across all displays in the future if customers enjoy it. We'll be keeping a careful eye to see who has the best processing technology in real world situations later this year.
The glasses-free option
Ah yes, the nirvana of glasses-free 3D. While it was on display at more than one location this year, there's still a number of factors keeping it from coming into play in our home viewing. Consistent on all three displays was a focus on CGI animations, not any kind of live video or other TV-style content. Though advances in standard HDTVs have increased the resolution behind the lenticular film that enables this technology, most of the progress displayed by Intel and Magnetic3D was on their ability to process and render images so they'll pop out even when viewed from multiple angles. That's useful for their intended use in POS advertisements, slot machines and the like -- and it will surely impress digital signage nuts in the crowd -- but it still suffers lost resolution and requires extra processing power for each viewing angle. With most viewers unwilling to assume a Sheldon Cooper-esque couch position, it's unlikely any content or displays based around this will be breaking into the consumer space anytime soon.
Wrap up
By all indications, 2010 is set to be a flagship year for 3D. There should be plenty of new displays, set-top boxes, glasses and content. Many will be striving to be the first to market, while others will be happy to sit on the sidelines and watch it all develop. We see many parallels between 3D and the development of HD and that combined with the fact that we find the technology very compelling, should make it clear to you that there's going to be more 3D coverage than you could want here on Engadget HD. So regardless of how this turns out, we want to be here to watch it flourish or perish. Now, of course we aren't going to rename the site or anything like that -- some of you might think we did. Now this doesn't mean we're going to let up hitting the HD news, no not at all. We're confident we are up to the challenge of covering both very comprehensively.
Who will be the first, the best?
Someone has to be the first to market, and someone the best -- though not necessarily the same company -- but based on CES demos and announcements, that someone appears to be Panasonic. This isn't much of a surprise since Panasonic has been doing lots of 3D demos since CES last year, and it even drove a truck around the country showing it off. But while Panasonic had the best 3D demo this year, it might not be first to market, as DLP fans will tell you they were first (and by years). That said, this new 3D technology isn't exactly the same as what Mitsubishi and Samsung have been doing, but the new formats will be backwards compatible. Mitsubishi announced a new converter box that will allow the newer sequential 3D to checkerboard 3D that its DLP sets support, and it is assumed this same box will work on Samsung DLPs and plasmas. These aren't the only front runners, 'course. In fact Sony, Samsung, LG, Toshiba and Vizio were all talking 3D in press releases and showing live action demos. Like the rest of the HD market, most of the new 3DTVs were LCDs, and although LG did announce new plasmas, none were of the 3D variety like Samsung and Panny. Only Vizio dared to put a price on 3D, and some manufacturers wouldn't even give model numbers, so it's hard to tell exactly when this technology is going to come home (and how badly it'll dent the wallet when it does). Still, we'd be shocked to see ship dates slip beyond 2010, and if we were the betting type, we'd guess that the first wave will land in the summer.

3D Blu-ray players will obviously play an important role as in-home 3D attempts to blossom, and Broadcom was on hand showing off its new chip for these very decks. We're guessing said chip will find a home in the new players announced by Samsung, Toshiba, Panasonic and Sony, though no one has yet to come clean and make that clarification. Interestingly, the maker of one of our favorite Blu-ray players didn't announce a 3D version, and while we're not sure what LG is waiting for (market acceptance, perhaps?), we'd be shocked if we didn't see one at some point this year.

RealD is a winner, again
Just like in the theater, RealD seemed to have the most traction at home. What's different is that while the RealD glasses you've worn at the theater were less than $1 and of the circular polarized variety, the RealD glasses that Samsung, Sony, Panasonic and Toshiba are using are active shutter glasses -- only JVC is using circular polarized. There were other glasses on display though -- Gunnar Optiks was showing some more stylish ones, and XpanD was showing active shutter with Bluetooth instead of IR, which is the same tactic that Vizio is using. XpanD also told us that its IR active shutter glasses would work with other 3DTVs, which makes some sense since the main 3D demo at Panasonic's booth was using XpanD glasses, not RealDs.

What about content?
Just ask Samsung or Mitsubishi and they'll tell you that 3DTV is nothing without content. We learned all about the 3D Blu-ray spec and that the PS3 would do 3D before CES, but during the show we were able to dig in deeper and reveal that the Blu-ray spec isn't what it could be. Even before DirecTV had a chance to make an announcement at CES, someone let slip that the carrier would have 3D programming this year -- and it brought a 3D demo (which looked great) to CES. Couple this with announcements from ESPN as well as Sony, IMAX and Discovery, and you've got the promise of some compelling 3D content at home very soon. ESPN has promised World Cup Soccer this year and the BCS National Championship game in 2011 with other events scattered in between, but while we expect a few IMAX movies from Sony and Discovery, so far the exact programming picture is still very cloudy. The only thing we do know is that three animated features will be out on Blu-ray starting with either Monsters vs Aliens or Cloudy with a Chance of Meatballs this summer, and Disney's A Christmas Carol in December. The one title we don't know about is Avatar, which we just have to believe will be out on 3D Blu-ray this year. We're sure there will be even more 3D content to scope out as the bandwagon grows, and we've already seen streaming services get the 3D itch.

And video games?
Besides movies and sports, games may be the biggest beneficiary of 3D displays. The video game edition of Avatar is already available (and 3D-enabled) on both Sony and Microsoft's boxes, so the PS3 version we played is just like what's available at home right now. While the extra dimension couldn't raise a very average adventure game to the heights of an Assassin's Creed II, the effect did its job of bringing us further into the world and making it seem even more realistic. While a demo run of Gran Turismo 5 was slightly less impressive (varying greatly depending on camera angle), making things blow up in our faces playing Super Stardust HD clearly showed there will be compelling reasons to upgrade with the technology in the right game maker's hands. On the PC side, NVIDIA has been pushing 3D capabilities for quite some time, and while most of our demos consisted of Blu-ray 3D showings from Cyberlink and WinDVD, we got enough gaming in to figure out that shutter glasses will soon be as common as headsets, precision mice and customized keyboards on the desks of shooter fans -- if WoW ever goes 3D, there could be serious problems.

The new "upconverting?"
Even with major content providers on board, native 3D content will be scarce for some time, just like the rollout of HDTV. That's a gap several manufacturers are looking to fill by providing technology for converting 2D to 3D. If that sounds a lot like the scaling buzz applied to DVDs and other standard-definition video, that's because it is, as shown by Toshiba's decision to expand its Resolution+ branding to Cell TV hardware that upscales and can convert from 2D to 3D in realtime. It showed off a demo that did an effective job separating different planes on simulated home video footage to make it 3D. Unfortunately, that didn't make watching someone else's vacation tapes any less boring, and popping elements out like cardboard cutouts seemed like the cheap gimmickry we were hoping to avoid. Samsung had the most effective conversion demo, plugging a standard Xbox 360 into one of its new displays and letting us play Gears of War 2 converted to 3D. While there wasn't any extra detail to be found, it showed a subtle amount of additional depth that brought us even further into the game, especially when launching mortar shells at far off opponents. Sony announced plans to convert significant amounts of Jimi Hendrix footage to 3D for an upcoming Blu-ray release and even demoed some concert video in its CES theater -- in this case the added depth did help the "you are there" feeling of a concert experience, but it still couldn't compare with anything created natively for the new format.

While we're sure someone will attempt to be the "Fox Widescreen" of 3D with converted footage on their broadcasts -- JVC was showing off a rack mounted unit aimed at broadcasters for just this purpose -- it will probably suffer the same fate and eventually go away altogether. The good news? Nothing we saw conjured up memories of the Cowboys Stadium 2D-to-3D disaster, and in some cases it could even be a very useful feature while we wait for content to catch up with displays. But just like DVD upscaling, even if it's a high priced feature now, it will likely spread out across all displays in the future if customers enjoy it. We'll be keeping a careful eye to see who has the best processing technology in real world situations later this year.

The glasses-free option
Ah yes, the nirvana of glasses-free 3D. While it was on display at more than one location this year, there's still a number of factors keeping it from coming into play in our home viewing. Consistent on all three displays was a focus on CGI animations, not any kind of live video or other TV-style content. Though advances in standard HDTVs have increased the resolution behind the lenticular film that enables this technology, most of the progress displayed by Intel and Magnetic3D was on their ability to process and render images so they'll pop out even when viewed from multiple angles. That's useful for their intended use in POS advertisements, slot machines and the like -- and it will surely impress digital signage nuts in the crowd -- but it still suffers lost resolution and requires extra processing power for each viewing angle. With most viewers unwilling to assume a Sheldon Cooper-esque couch position, it's unlikely any content or displays based around this will be breaking into the consumer space anytime soon.
Wrap up
By all indications, 2010 is set to be a flagship year for 3D. There should be plenty of new displays, set-top boxes, glasses and content. Many will be striving to be the first to market, while others will be happy to sit on the sidelines and watch it all develop. We see many parallels between 3D and the development of HD and that combined with the fact that we find the technology very compelling, should make it clear to you that there's going to be more 3D coverage than you could want here on Engadget HD. So regardless of how this turns out, we want to be here to watch it flourish or perish. Now, of course we aren't going to rename the site or anything like that -- some of you might think we did. Now this doesn't mean we're going to let up hitting the HD news, no not at all. We're confident we are up to the challenge of covering both very comprehensively.



























I'm not too thrilled about having to wear glasses. Hope it's just a step towards glasses free 3D.
@DirtyVegas
Actually it is. The first crop of 3D displays available at retail will require glasses and should bring the content creators to the table. So eventually when glassless 3D displays are released the content will already be there. Expect this to happen on laptops and PCs first, since the current glassless technology is perfect for a single viewer sitting directly in front of the display.
@DirtyVegas
I have to agree, personally I would never buy any 3D equipment that required glasses. Maybe there are people who would, but to me this whole 3d craze smacks of marketing hype to try and create 'the next big thing'. I watched a 3D soccer match at a Sky tech demo last year, and although the 3d was well implemented and looked quite cool, it honestly didn't do anything to enhance my experience of the soccer match. In fact if anything it distracted me from time to time.
Oh well, not for me but I'm sure there could be benefits to the medical science world etc.
@DirtyVegas
I think there are a few laws of physics that will prevent glasses free 3D to ever happen. I will go as far as saying it will never take off.
@TC Would you buy a 3D capable TV if it was only $50 more? Or how about if all TVs are 3D, would you refrain from buying a TV altogether?
I personally have no use for an ATSC tuner in my TV. I never intend on using it, but good luck finding a decent price on a big screen 1080P monitor. So in the end I don't' rule out a TV with an ATSC tuner and buy one anyway. Same will apply to 3D. At first it will be an upsell (probably pretty small considering the competition), but then will be a standard feature.
@DirtyVegas
there are oned that requre no glasses
@TC
That's probably because nothing could make soccer enjoyable to watch.
@RandomGuy If they use shutter glasses technology then the price increase might not be very much if any. A price increase would definatly be with the polorization technology but with shutter having every other frame be each eye.. doesn't seem like much of a cost increase would happen to support it.
Now buying the glasses on the other hand is another story. Hopefully they can get rid of the time-sync cable in favor of something RF.
"Whether or not the technology will be seen in history as a success in the market place is obviously still up in the air"
Let me give a prediction......it won't be. In a year you won't be hearing anything about 3-D
@(Unverified)
unfortunately... you will hear about it for more than a year. these companies have invested a crapload of money... they are prepared to ram it down your throat for a hell of a lot longer than a year to try and force its adoption.
it will fail. glasses are a distraction, and something that can be fun from time to time at a movie theater, but certainly not fun enough to spend thousands of dollars on equipment for the home. when they make a glasses free version... i might pay attention.
@(Unverified)
I think it will survive as something for very specific applications, but until a technology comes along that doesn't cause headaches or eye strain, I doubt people will want to view most of their content this way.
@(Unverified)
3D failed in PC gaming 10 years ago. You didn't even have to buy a new monitor - companies like ASUS bundled LCD 3D glasses with their video cards.
If consumers wouldn't even spend $200 on a new video card for 3D, what chance does it have when people need to spend $2000 on a new TV?
The future is so bright, I gotta wear my shades!
@FrankTheCrank Just make sure your polarized glasses carry the "full hd" logo... that's loving hilarious. I mean, ffs, the glasses... they are just transparent... they don't have pixels... whyyyyyyyyy
waiting for those infrared camera's that tracks head positiion and movement and gives an illusion of 3D, hopefully those don't need infrared flashlights stuck on glasses by tracking the nose, and I don't need to upgrade the lcd at all. problem is its an illusion for 1 person and that is the person who's head is being tracked, and its only going to work for 3D games not movies as they require multiple and wideranging viewpoints
High Def Digest recently released an article that talks about how more than half of adults have issues with viewing 3D, whether it be eye problems or headaches. If more than half of your potential customers are not able to fully use the product, you're not going to go very far.
http://hdgear.highdefdigest.com/news/show/3D/Don’t_Love_3D__It_Might_Be_Your_Eyes/4089
when are we going to be *in* the movie?
@Andrew U
It's called Uncharted 2, look into it.
Stop working on 3D and get me my flying car already!
@ArhcAngel Hasn't Moller been working on that for close to twenty years already... While I would like to see a flying car as well I think that the FAA sport pilot class license, and sport pilot planes are going to be the closest we get to for the foreseeable future. The best of which is probably the Icon A5, at $140,000 USD its not exactly affordable for the average engadget reader though.
Tried 3d at the Sony store in Tampa, incredibly weak. I hate wearing glasses, they are annoying. The 3d "experience" was exactly as you would expect. A little better than Muppets 3d at Universal Studios. It didnt bring anything really good to the experience. Its just because its in the infant stages, but the picture was pretty sticky, not very fluid. But based on concept alone, strictly a gimmick. I will keep my big screen HD tv for a while.
Is gonna take another decade before we see Hologram TV
Is there a way to turn the 3D off?
@ty1911 Yes, you can turn it on and off.
Im not interested in 3D tv shows at all, but gaming? Im in. Maybe some specific movies here and there too.
@TheHeretic Most games are designed with 3D in mind. According to Sony who demo'd WipeOut HD last year on a 3D display, all current titles should support 3D on the PS3 when the 3D firmware update is released later this year probably sometime around when the first 3D televisions ship... Personally I am looking forward to this. I held off on buying a large screen 1080p TV for this reason and instead bought a 26" LCD computer monitor with Full HD capability and ATSC TV tuner built in although where I currently live the TV tuner will never get used.
3D is just another incremental creeping "upgrade" to keep prices artificially high.
Asus 3D gaming laptop demo in CES is quite impressive!
It's just a gimmick.
Asus 3D gaming lapto demo was quite impressive in CES. I just wonder why no one mentioned it? it will a lot of fun to try wow in 3d on the babe!
I don't get it. 3D gaming has been around for quite awhile. I had a pair of MSI 3d Shutter glasses and played 'Uru: Ages beyond Myst" in 3D SIX YEARS AGO! It was fun, but headache inducing, if you played more than an hour or two. Until 3D is glasses free, it won't catch on.
@t211flyer The main reason 3D is taking as long as it is, is because the refresh rates have been to slow and that is what caused the headaches. With 240Hz refresh rates, 120Hz to each eye should be unnoticeable and should not cause headaches.
I wear glasses. I cannot imagine having to put glasses on over it to watch TV. Using the analogy of headsets for gaming is a bit off. I don't HAVE to wear a headset to game. If I buy a 3D game, I highly doubt the graphics will go from 2D to 3D with a preference toggle.
Plus the fact that a substantial portion of the population has been reported in multiple news services as being unable to view 3D.
What happened again to engadget's comment system? Gosh to click every post to reveal the replies is just damn silly!
@impulsive2urge
I think they're doing the whole 'redirect to other Engadget sites rather than repost same story' thing they mentioned a while back.
I'm not against 3D technology but I'm also not for it. I think the headline should have been "3D technology shoved down our throats at CES"
I'd much rather have a better picture on a larger screen on my next TV than 3d technology. Unfortunately Kuro TVs aren't in our future which is a shame because they were all about picture quality and rumor had it that they would have at least a 75" screen available in their 10G series.
While Panasonic plasmas are getting better and LCDs continue to get better, they are still IMHO a good ways away from the great screens even the 9G Kuros were. Yes Pansonics now claim blacker blacks - but the picture quality still doesn't seem to compete with Pioneer TVs released 3 years ago. And why the heck are we still stuck on 65" screens? Seems like we should have a few production quad resolution 80" screens right now.
I realize the economy sucks but without better TVs there isn't much point in buying new ones which in turn hurts the company's and the economy.
Testing landscape view
No one thinks it will be anything big. Of course everyone will have it built in their tv as we all end up replacing our tvs eventually. No one will have get togethers for games and show the 3d version because if you did have glasses for everyone it takes the whole social aspect away when you turn to look at the person you want to talk to and do you keep the glasses on during bathroom or snack breaks? Such a lame technology instead they should concentrate on increasing the resolution so we can't see pixels no matter how close we get. Wouldn't that also result in the "not flying at ya" 3d we all want?
Ben, Richard get on the same page as your listeners and ditch the 3d talk. It will be just as big a hit as flapping your arms like a chicken to change the channel.
@dslate
I kind of agree with what you're saying, especially the awkwardness in day-to-day watching. This felt more like a way for these companies to push out new TV's (along with the supporting tech) in a down economy, and in general.
Please go away 3D you are a waste of everyones time and all those peoples money. God I hate you so so so much
@InnocentEd
I think I'll decide what's a waste of my money.
@InnocentEd
I agree, they did this in the 1950s and it failed, and now they are trying it again in a generation where 30% of the population wears contacts or corrective lenses, and a majority of those people "3D" doesn't work well with their eyes, such as mine. I get headaches and just generally want to puke, especially after seeing UP in theatres.
Sweet products.
Simple as this....3D blows. No sense of coming out with this when 1/3 of the population is with this crap. It's gotta be enjoyable for everyone.
3D is way overblown. I can imagine watching TV with specs, and what about those with specs.
WoW has gone 3D. It's one of the few PC games out right now that actually has out-of-screen 3D effects with NVIDIA's 3DVision. I don't play WoW but from what I've read the 3D on the game is pretty impressive
@PDAisAok
It is fun, and I do not like playing WoW in 2D anymore.
Has anybody pointed out how difficult this will be from a content delivery aspect?
Think about commercials and promos and how now, when watching a program in HD and an SD commercial comes on, it is completely obvious and somewhat annoying to the point that you would immediately start fast forwarding (assuming you're using a DVR).
Now imagine that same problem with 3D. Do you really expect companies to shell out for production of 3D commercials and promos when some of them won't even do it for HD? This means that you'll be in the middle of whatever sporting event you're watching and a 2D commercial will come on while you're wearing your glasses. Basically, people will start using commercial breaks as a chance to rest their eyes from the 3D, probably walking away from the TV in the process.
Some of you may say "who cares", but like it or not, the bulk of TV programming is still largely ad supported and I can't really see advertisers being jazzed about 3D, at least until it's ubiquitous. And if advertisers aren't on board, good luck funding the production of 3D content for broadcast.
one word :gimmick
Another factor to consider is that, the 3D (for TVs) is in SD, it's not HD 3D.
So you're going to buy a new player, a set and a few pairs of pricey glasses to watch a few movies on a loop in standard def?
This thing is never going to take off.