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Recent Comments:

How is the Storm more enterprise than iPhone or Android?
Blackberry earned the Storm's current reputation. They put out a shitty half-baked product and let users find out it wasn't ready for prime time. That's where the Storm is at. It is not Engadget's job to hype people up for the second version of what was an incredibly bad product.

If it does in fact correct all of the original's problems then it will get credit. It'd be dumb to assume it does though, and I'd be much more upset with Engadget for doing that. You can go to a site like crackberry if you just want to be told everything Blackberry does is good.
This site is quickly turning into Gizmodo. Ugh.
I can definitely see why BlackBerry let crackberry.com see this. They totally gloss over every glitch. I liked the part where the screen didn't update to the new orientation so he shook it and said "give a shake for good luck". Why not mention that the accelerometer isn't working correctly? He does a similar thing later one when the menu grid doesn't change back. You hear a bit of nervousness in his voice and then he just exits out as if nothing is going wrong.

I get that this isn't a final product. But these were failings of the first Storm. So if you're given a preview unit of the Storm2 with the SAME ISSUES, I think that's work mentioning in your video.
"No, my assumption is that it was to improve detection since there are a lot of hot, bright stage lights being used on a studio show."

So... they needed them then.
You know that digital SLRs make noise, right? The mirror that causes the light to be directed into the viewfinder instead of the sensor lifts up when you snap a shot. This causes that clicking noise. Has nothing to do with them being old.
So the HD DVD group doesn't count PS3s when they talk about number of players sold, but they count PS3s when calculating attach rate. Seems a bit inconsistent.
@ruibing:

Are you sure about that? The Wii really is a gamecube with higher clocked chips, more memory, and some extras (flash storage, wifi, motion controls), so there would be no need for emulation (if you must classify it, it'd be hardware emulation).

As for the PS2, I'm fairly sure that's hardware emulation as well. I know it was when it came out, and I don't remember reading any stories about it switching to software emulation.

So if I'm right about that, the 360 was the only one who was using software emulation until the PAL PS3 and the 80gb US PS3.

From what I've heard, PS3 software emulation is pretty good. However, for anyone hoping that it'll someday reach the levels of hardware emulation (or maybe even surpass it by doing graphical updates, etc), you're probably going to be disappointed. If you're the type of person who would want to try a lot of old PS2 games on your PS3, then you really should get the hardware emulation. I'd be willing to bet that software emulation on the PS3 won't get much better than it is now (it's just not worth the resources for Sony, most of the big games seem to work fine with it already).
I don't think this is fair at all. The DRM scheme that was being used for all other downloadable games let you use multiple accounts on your PS3 with the game you downloaded. In addition, it let you download the game on up to 5 other PS3s. THIS is the thing that they should have disallowed for Warhawk.

Why do they need to kill the ability to play the downloaded game on the PS3 it was downloaded to with different accounts? Do they seriously think that everyone in the same house who shares a PS3 should buy their own individual copy? And are the people commenting on this site seriously defending that?

Not wanting to allow pirating to different PS3s is one thing, but to not allow separate users on a single machine to play the game is just asinine.
Let the hive mind of Engadget get that for you.
"I'm looking for a pair of quality headphones that aren't seemingly made of glass. I'm an avid BMXer which causes me to frequently bash on any type of technology that joins me for my daily riding. I've been through the higher quality headsets in the Skullcandy line as these are supposed to be built for "abuse," which is laughable. I cant wear earbuds or canal buds, as my large ears seem to have a repelling property upon anything that sits in them. Wired or Bluetooth doesn't really matter, but I need something that can hold up to taking a few hits every now and again. I'm trying to keep 'em under $150. Thanks!"

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